Showing posts with label Top Cultured. Show all posts
Showing posts with label Top Cultured. Show all posts

Jun 17, 2009

Ramblings of a late man

What first started as a self-imposed deadline to write on this blog has, much later, developed into a habit. I have a predisposition to not break habits, both to my benefit and detriment, so I'm moderately upset I couldn't get to this as normal. Sadly, events have conspired to make this update late - some legit, some the direct result of TF2's awesomeness when shared with friends.

First, the shameless plug stuff:

Returning to TF2, it's taken the lion's share of my video game time once again. There's just something about the new release that has really drawn me back. Whether it's the new maps, the seventy billion tweaks Valve's made to really balance the game, the fun new unlockables, or the multitude of flammable flammable spies running around, I'm hooked again.

The only disappointment with the new unlockables is the Dead Ringer. I love it's concept and I want to use it - you get a non-lethal hit and you instantly cloak, with your opponent thinking he actually killed you. What's I think is missing is a way for the Spy to cloak without taking damage. Even if it's super gimped, and drains 2x as fast as when not taking damage, it would greatly improve the item's usefulness. As is, the Dead Ringer leaves the spy no way of infiltrating enemy lines except acting like an obvious spy.

This scan-and-color pen is ridiculously cool. You have it touch a color you want to replicate, and it mixes the different inks it has to then write in that color. Is there a photoshop equivalent of this? I don't know, being a digital art novice, but I would really enjoy something like this when making my shoops.

And lastly this video, as the name implies, does not stop being funny - even after 100 viewings!


Regularly scheduled updates to follow!

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May 26, 2009

Shotgun Content 8: Shameless self-promotion edition

Me, me, me, me! It's all about me.
On this blog, at least....

  • I'm writing now on another site, Top Cultured. I've even got me a new-fangled feature, entitled "Who Ya Got?", where I pit fictional characters and whatnot against one another in a theoretical fight. My writing there won't replace anything I do here, it's just another side project I'm working on.

    As always, I strive for a good read. Go check it out and let me know what you think!

  • Another episode of the Fair Use Law (ep 202) has been released and is available for your listening pleasure.

    What's relevant about it is that starting with last week's episode, we had moved to a new hosting server. If you were listening to the podcast using the embedded players on the FUL website, you've likely already made the switch. If you were subscribed via iTunes, there's a new feed. You'll need to re-subscribe to us using this link:


    Sorry for any inconvenience this may have caused. I promise you we're being as inane as ever on the new hosting server (podbean).

  • Though hardly breaking news, particularly given the speed of the internet, the TF2 Spy and Sniper packs were released last Thursday. To much of the community's disappointment, earning the new unlockables were no longer tied to the new achievements, but rather released randomly over time. Though I'm unsure if this has been fixed, anecdotal reports indicate that these unlock events would even give you stuff you've already unlocked previously.

    I don't like this new direction. Obviously, the lion's share of the fun of these packs are the unlockables. They radically change the way we play a given class. The precedent had been set that if you actively farm for 2 or so hours, you'd likely do enough to earn all of a class' unlockables. Not too huge of a time commitment, given the reward. In this new system, it wasn't uncommon for people to sink in 5+ hours and come away empty handed.

    I get why they changed the unlock system. It helps newer players get access to unlockable stuff without having to grind out achievements. This lets them just *play* the game (a novel idea). But Valve's implementation of it was less than Valve-perfect and they frustrated a lot of veterans in the process.

  • Lastly: http://www.laserportraits.net/ LOL

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